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The Video Game Storyteller's avatar

Sooo… when are we going to get to read your sci-fi novel? 😃

Another terrific article from you. I only knew the barebones of the tumultuous Sonic X-treme story, so it was quite illuminating just how messy that development was.

But you’re right - the human cost in all those examples is the what we should really be focusing on. I think we’ll look back at this era of the gaming industry in future decades and really cal out all the labour abuse that goes on

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M. Campassi's avatar

Haha, I appreciate the enthusiasm! I’m still working through revisions of the book before I start looking for a developmental editor. I'm really aiming to do my best to have this one published. But when the time comes, I’ll definitely be on the lookout for beta readers. I’ll make sure to keep you posted!

And thank you so much for the kind words about the article! Sonic X-Treme was the first horror sorry I read about how things can get messy in projects like these. It's one of those chaotic case studies that’s almost unbelievable, but sadly, not unique.

I agree that the human cost behind these projects deserves way more attention. Hopefully, with the current crisis in AAA development and the continued rise of indie studios, we’ll start seeing some meaningful, long-overdue change across the industry.

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