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The Video Game Storyteller's avatar

Dude, I would play that dinosaur endless runner in a heartbeat!

I was really gripped by your retelling of game jams past and what you learned from them. Those lessons seem so obvious yet are so easily missed, especially when it comes to creative projects like game development.

I will definitely dig into some of those Pico-8 games - it looks like a really cool ecosystem ☺️

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Peter Monks's avatar

Great lessons which just makes sense. I just wanted to say that this doesn't just apply to creative projects. I'm a software developer who works on more mundane projects than games, and we always try to follow these rules - and yet, in practice, we still slip up somewhere along the way 😄

When creativity is involved though, I do wonder how that fits into the mix, since inspiration can't exactly be project managed very well, can it? Some developers make it seem effortless, yet I'm sure there is no magic formula to that.

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